Blender 2.8] Bevel shader normal map baking artifacts on flat surfaces — polycount
Sebastian König on Twitter: "The new Bevel Shader in #Cycles also makes a pretty much usable dirt/AO-Shader! Yay! :) #b3d https://t.co/bq1QhATW34" / Twitter
Shading sharp edges in Cycles with the *Bevel* node | chrisnicoll.net
Bevel shader issue - Blender Stack Exchange
Have you heard of Bevel Shader in 2.8?! - Show - GameDev.tv