![In Blender 2.93 Whenever I reduce ROUGHNESS to absolute 0 my material turns into SOLID Black : r/blenderhelp In Blender 2.93 Whenever I reduce ROUGHNESS to absolute 0 my material turns into SOLID Black : r/blenderhelp](https://preview.redd.it/kcvsyxwssm471.png?width=640&crop=smart&auto=webp&s=f5de502d9123465375879658f93c7890f6600231)
In Blender 2.93 Whenever I reduce ROUGHNESS to absolute 0 my material turns into SOLID Black : r/blenderhelp
Using UE4-style occlusion/roughness/metallic · Issue #18 · KhronosGroup/glTF-Blender-Exporter · GitHub
![workflow - How to bake roughness into green channel only for usage with GLTF (Blender 2.8) - Blender Stack Exchange workflow - How to bake roughness into green channel only for usage with GLTF (Blender 2.8) - Blender Stack Exchange](https://i.stack.imgur.com/fsVLI.png)
workflow - How to bake roughness into green channel only for usage with GLTF (Blender 2.8) - Blender Stack Exchange
![Help. i am new to Nodes . can anyone see my post . did i set the PBR materials right? Normal into Normal. Roughness map into Rounghess with both to Non Color Help. i am new to Nodes . can anyone see my post . did i set the PBR materials right? Normal into Normal. Roughness map into Rounghess with both to Non Color](https://external-preview.redd.it/urswCMcCv932KN69ODJSiiNbXwJbQN8BBdWk24H5NE8.png?auto=webp&s=dc9150c7a8e38777d5d5f914076ca5aa9899d8c1)